Oblivion, a fitting title

- tagged

I've had this entry rattling around in my head for a bit and after seeing Phil blog about it, its time to get it out.

For my birthday my wife, with a bit of reluctance perhaps, gave me the gift of Oblivion.  Now I was really looking forward to the game, I've always been a fan of fantasy games and it was right around the time when Duncan began playing the game and was raving about how great it is.  After popping it in the Xbox and playing for a bit, I could see why it had won such great acclamations.  Beautiful scenery, very smooth combat and character control and an interesting skills and questing engine.

After the first hour or so of play, I noticed something though, I was quickly losing interest and not concerned for the progression of my character.  All of the pieces were there, but something was missing.  There was noone else there.  It was just me and my character.  Who cared if the face generation tool in attempt to be realistic, seemed to make only really odd looking faces, no human would ever see it besides me.  Who cared if I got a new piece of armor that looked cool, no human would ever see it, unless they sat in my living room and watched me play (because we all know how fun that is).

I've always been more of a PC gamer than a console gamer and although the reason my have originally been for the keyboard/mouse combo, mods, and ability to customize your rig, it is now very obvious that the missing ingredient is the online play.  The ability to socialize and experience the adventures provided with others real-time.  Games like Second Life and World of Warcraft do not match Oblivion in graphics or combat modes, but they do hold my attention much, much longer.

I was amazed at how important this one aspect was to me, but not too surprised.  I don't think I've ever enjoyed any RPG video game as much as carefree pencil, paper and dice role-playing from the high school years.  If something like playing a video game is going to take up my leisure time I could at least be playing with others virtually.

For an interesting take on the maturing of a tech society that touches about on my rant check out the article from Seed Magazine (great new science mag by the way) entitled: Why we haven't met any Aliens

posted on May 17th, 2006 | Permalink | Comments (6)

6 Comments »

  1. Well put!

    I think that's the reason I've fallen out of playing video games completely. I truly miss them, but as you said, it's less interesting when you play alone. As a result, I don't play my XBox (original, not 360) anymore. Its life is fully-devoted to being my trusty Media Center Extender. On [extremely] rare occasions, I'll play Dance Dance Revolution for a bit of exercise. Except for the Wii (for all the true classics), I have no intention to buy another console. I could get into my other anti-console opionions (Graphics Shmaphics, et al), but I won't.

    Meanwhile, in MMO-land, once you progress so far in a particular game, the time requirements go way up. Quests, Raids, travel time, even killing a single baddie or finding a good group takes much more time. If I've only got 2 or 3 hours to spare during each week, I certainly won't be getting much done (hence my divorce from EverQuest 2 this past winter).

    Multiplayer games have spoiled me, and even those go bad once the pace of advancement slows down. It's sad. When do I get to retire and spark up the game (and book, and music, et al) interest again?

    Comment by Adam P - May 17, 2006 @ 5:51 AM
  2. Thanks for the "Why we haven't met any aliens" link. That is very timely for me.

    I suppose you and I are wired differently. I LOVE oblivion and have spent many many many hours playing it. I'm playing two characters simultaneously, one to finish the "main quest" and do a few "chores around Tamriel" and another, nasty, sinister, totally bad thief magic user assassin to get that rush from being bad in a virtual world where, as you point out, there aren't any humans watching. ;)

    However, I am getting to the end of the game. No, I haven't completed all the quests, but I'm getting to the point where I've played through the game enough to almost cringe when I see a popup giving me yet another step to execute in this endless stram of quests.

    That's about the time that I remember I'm 15 minutes late getting started working in the morning or four hours late for bed and remember that I do, actually, have a life. Besides, I need to start planning on how I'm going to contact aliens using something other than aluminum foil and LSD while signed into XBox Live.

    Comment by Michael Earls - May 17, 2006 @ 6:11 AM
  3. @Adam P - Carpe Diem!

    @Micheal - Yes the popups...the dialogue was a bit strange as well, especially when trying to persuade people and the continually repeat themselves.

    Keep trying to make contact, I'm sure that there are some alien cultures who aren't completely wrapped up in their virtual worlds.

    Comment by Adam Kinney - May 17, 2006 @ 5:29 PM
  4. The secret to persuasion is to know exactly how to work the dial so fast that they can't say anything. Once you learn what works best and which piece of the pi goes where, then all you have to do is keep moving as fast as you can until their disposition goes up. In fact, if there's time enough for them to say anything in response to your choice, then you're losing points. It's a fun puzzle taht's about as much fun as the lockpicking puzzle. Fun at first, but tedious as it wears on. Thanks goodness for the unbreakable lockpick.

    P.S. - I think I heard a faint voice say "hello, world" when I was staring into the TV static last night. There could be hope yet...

    Comment by Michael Earls - May 18, 2006 @ 9:30 AM
  5. Buying a single person game if you like massive multiplayer ones it's just stupid, don't complain about the game , you bought something that wasn't there in the first place. For a single player RPG , oblivion is fantastic, great graphics, game play , thousands of items and hundreds of quests... if u like to play it , get it .

    Comment by Alexander Poy - May 31, 2006 @ 8:28 AM
  6. I got it as a birthday present, thanks :)

    Comment by Adam Kinney - June 02, 2006 @ 9:25 AM

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