Custom Shader Effect Tutorial for WPF

- tagged

After all of the interest shown in the WPF 3.5 SP1 graphics video, I was planning on writing a tutorial showing how to create your own simple custom effect.  Noe need.

Instead, I will point you to Anders Bursjöö Grayscale Effect tutorial.  Anders walks step by step through the process of creating the shader in HLSL, the C# effect class and then implementing the effect in a WPF application.

Nicely done Anders!

For more, Effects goodness, go straight to the source on Greg Schechter's blog.  He's maintaining a list of GPU-based Effects posts which also show how to write custom Effects and explain more detail on how they work.

posted on Jun 16th, 2008 | Permalink | Comments (3)

3 Comments »

  1. Looks interesting. Ehm, do you perhaps know where the code of David Teitlebaum's sample is or if/when it'll be released? I'd love to see that.

    Comment by Nuyan - June 17, 2008 @ 4:03 AM
  2. Working on it, Nuyan. I'll definitely post once I have the code to share or its posted somewhere else. Thanks for the reminder.

    Comment by Adam Kinney - June 17, 2008 @ 11:31 PM
  3. Great, thank you.

    Comment by Nuyan - June 18, 2008 @ 2:03 AM

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