Post Archives for the "gaming" Tag

Xbox Gamercard updated for Silverlight 2 Beta 2

After a few changes the Xbox Friends Watch Gamercard now runs on Beta 2.  The few changes I had to make included updating the project file in Visual Studio to match Beta 2 Adding System.Net as a reference since the WebClient class has moved there Changing Storyboard.GetClockState to…

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posted on Jun 26th, 2008 | Permalink | Comments (6)

Xbox Friends Watch - releasing v1 of the new Gamercard

Xaps One of my favorite new features of Silverlight 2 is the new Application model.  Moving on from version 1.0, where JavaScript instantiation was the only way to start your app and you were restricted to the same origin as the web page, enter the Xap.  The new packaging model, not only …

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posted on Apr 2nd, 2008 | Permalink | Comments (5)

HALO 3 live action trailer in HD via Silverlight

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Watch the gritty, live action HALO trailer in HD now Now for those of you that know, I am not a huge fan of HALO for multiplayer joy (I'm still a UT guy (UT 3 trailer here!)).  BUT I did like the thematic single player mode and I do like the mythology of HALO.  So what better to see…

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posted on Aug 28th, 2007 | Permalink | Comments (0)

Ch9: Brian Beckman on Game Physics

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 Enjoying the featured video seat today on Channel 9, is an interview with Brian Beckman on simulating realistic physics in a real-time situation.  Most likely if you are using physics like this it would be for a video game, although an OS that used real-time physics would be very interes…

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posted on Jun 11th, 2007 | Permalink | Comments (0)

Taking a break from WoW

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(I wonder how many of these type of blog entries)Yes, its true for the very few of you who care I will be breaking from playing WoW.  Its definitely a timesink, but more importantly it stunts my growth in learning other new things.  The new plan is to be more creative in my spare time and …

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posted on Jun 19th, 2006 | Permalink | Comments (1)